/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.util;

/**
 * Flood protector configuration
 * 
 * @author fordfrog
 */
public final class FloodProtectorConfig
{
    /**
     * Type used for identification of logging output.
     */
    public String FLOOD_PROTECTOR_TYPE;
    /**
     * Flood protection interval in game ticks.
     */
    public int FLOOD_PROTECTION_INTERVAL;
    /**
     * Whether flooding should be logged.
     */
    public boolean LOG_FLOODING;
    /**
     * If specified punishment limit is exceeded, punishment is applied.
     */
    public int PUNISHMENT_LIMIT;
    /**
     * Punishment type. Either 'none', 'kick', 'ban' or 'jail'.
     */
    public String PUNISHMENT_TYPE;
    /**
     * For how long should the char/account be punished.
     */
    public int PUNISHMENT_TIME;

    /**
     * Creates new instance of FloodProtectorConfig.
     * 
     * @param floodProtectorType
     *            {@link #FLOOD_PROTECTOR_TYPE}
     */
    public FloodProtectorConfig(final String floodProtectorType)
    {
        super();
        FLOOD_PROTECTOR_TYPE = floodProtectorType;
    }
}